Mark Orbik

Freelance artist/tutorial author @ Cg Cookie

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  • Chicago IL
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    Actively looking

    Other

    Games & Entertainment

    Game Artist

    My Skills

    optomized low poly m.. 4+ Years

    zbrush sculpting 2+ Years

    3d modelling 4+ Years

    texturing 4+ Years

    Mark Orbik

    Objective

    Motivated self starter, with a professional attitude. An eye for detail and a passion for perfecting my craft. I love what I do, and I'm looking to make it a career.

    Education

    BFA in Game Art and Design (2005 - 2008)
    The Illinois Institute of Art-Schaumburg

    Bachelor of Fine Arts (B.F.A.) in Game Art and Design (2005 - 2006)
    College of DuPage

    in Zbrush workflow and Human Anatomy (2017 - 2017)
    Zbrush Workshops

    BFA in Game Art and Design (2005 - 2008)
    The Illinois Institute of Art-Schaumburg

    Bachelor of Fine Arts (B.F.A.) in Game Art and Design (2005 - 2006)
    College of DuPage

    in Zbrush workflow and Human Anatomy (2017 - 2017)
    Zbrush Workshops

    Experience

    Freelance artist/tutorial author at Cg Cookie (Dec 2012 - Present)
    At CG Cookie I was brought on to create high quality assets for an FPS series they are working on. I was responsible for creating 2 Game ready rifles, including high poly, low poly and textures. I was also responsible for creating a few sets of first person arms, high and low poly, textures, rigging and animation.

    3d generalist at verge game studio, llc (Mar 2011 - Present)
    Helped in all aspects of the 3d environment, character and prop production for the game MaK. Responsibilities include: high poly modelling, low poly modelling, creating normal maps, AO maps, any other maps needed. Texturing assets, designing shaders using strumpy shader editor in Unity. Problem solving and meeting deadlines. Also helped develop and flesh out the idea for the game, and the overall look and feel. The game was invited to GDC by Unity.

    Lead Instructor at Digital Media Academy (Jun 2009 - Sep 2012)
    Taught most of the industry leading software in classes ranging from game design to character design, to comic book creation.

    Intern at Studio2a (Apr 2008 - Jun 2008)
    helped build a mobile game using 3ds max and unity game engine.

    Freelance artist/tutorial author at Cg Cookie (Dec 2012 - Present)
    At CG Cookie I was brought on to create high quality assets for an FPS series they are working on. I was responsible for creating 2 Game ready rifles, including high poly, low poly and textures. I was also responsible for creating a few sets of first person arms, high and low poly, textures, rigging and animation.

    3d generalist at verge game studio, llc (Mar 2011 - Present)
    Helped in all aspects of the 3d environment, character and prop production for the game MaK. Responsibilities include: high poly modelling, low poly modelling, creating normal maps, AO maps, any other maps needed. Texturing assets, designing shaders using strumpy shader editor in Unity. Problem solving and meeting deadlines. Also helped develop and flesh out the idea for the game, and the overall look and feel.

    Lead Instructor at Digital Media Academy (Jun 2009 - Sep 2012)
    Taught most of the industry leading software in classes ranging from game design to character design, to comic book creation.

    Intern at Studio2a (Apr 2008 - Jun 2008)
    helped build a mobile game using 3ds max and unity game engine.

    More Details

    Actively looking

    Dec 2012 - Present | Freelance artist/tutorial author @ Cg Cookie
    Mar 2011 - Present | 3d generalist @ verge game studio, llc
    Jun 2009 - Sep 2012 | Lead Instructor @ Digital Media Academy
    Apr 2008 - Jun 2008 | Intern @ Studio2a
    Dec 2012 - Present | Freelance artist/tutorial author @ Cg Cookie
    Mar 2011 - Present | 3d generalist @ verge game studio, llc
    Jun 2009 - Sep 2012 | Lead Instructor @ Digital Media Academy
    Apr 2008 - Jun 2008 | Intern @ Studio2a

    2005 - 2008 | The Illinois Institute of Art-Schaumburg
    2005 - 2006 | College of DuPage
    2017 - 2017 | Zbrush Workshops
    2005 - 2008 | The Illinois Institute of Art-Schaumburg
    2005 - 2006 | College of DuPage
    2017 - 2017 | Zbrush Workshops

    about myself

    Motivated self starter, with a professional attitude. An eye for detail and a passion for perfecting my craft. I love what I do, and I'm looking to make it a career.

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