Actively looking
Other
Games & Entertainment
Game Artist
3D Artist Position
Texturing 4+ Years
Digital Sculpting 4+ Years
3D Modeling 4+ Years
3D Rigging 4+ Years
I'm a character artist/ 3d modeler who is currently interning at Nuclei 3d. I've worked several internships, freelance, and contract position at several leading studios in hopes of landing a permanent position as a character artist. In my free time, I work on my portfolio constantly trying to strengthen my craft.
MS in Game Design/Game Production (2010 - 2011)
Full Sail University
Bachelor's of Science in Game Art (2008 - 2010)
Full Sail University
Applied Associate's of Science in IT Multimedia (2006 - 2008)
ITT Technical Institute-Greenvill, S.C.
MS in Game Design/Game Production (2010 - 2011)
Full Sail University
Bachelor's of Science in Game Art (2008 - 2010)
Full Sail University
Applied Associate's of Science in IT Multimedia (2006 - 2008)
ITT Technical Institute-Greenvill, S.C.
Embedded QA Tester at Electronic Arts - Tiburon
(May 2012 - Mar 2013)
Testing game builds to indentify errors, defects, and failures. Drafting reports of all bugs found, and perfomring regression testing.
Intern 3D Artist at Nuclei 3d
(Jul 2011 - Sep 2012)
Model and texture vehicles, environmental props, and creatures for a 3D mobile game.
3D Graphics Artist at ESPN Wide World of Sports
(Oct 2011 - May 2012)
Model and texture 3D graphics for sports highlights segments for ESPN.
Intern Producer/Artist at National Flight Academy
(Jan 2011 - Jul 2011)
Managed projects by NFA, modeled, and textured a 3D vehicle for a simulation they are developing.
Intern Artist at Nuclei 3d
(Jul 2011 - Present)
Model and texture vehicles, environmental props, and creatures for a 3D mobile game.
Embedded Tester at Electronic Arts
(May 2012 - Mar 2013)
Testing game builds to identify errors, defects, and failures. Drafting reports of all bugs found, and performing regression testing.
3D Graphics Artist at ESPN Wide World of Sports
(Oct 2011 - May 2012)
Model and texture 3D graphics for sports highlights segments for ESPN.
Intern Producer/Artist at National Flight Academy
(Jan 2011 - Jul 2011)
Managed projects by NFA, modeled, and textured a 3D vehicle for a simulation they are developing.
Big Fish Games, Disney, Electronic Arts (EA), Microsoft
Actively looking
May 2012 - Mar 2013 |
Embedded QA Tester @ Electronic Arts - Tiburon
Jul 2011 - Sep 2012 |
Intern 3D Artist @ Nuclei 3d
Oct 2011 - May 2012 |
3D Graphics Artist @ ESPN Wide World of Sports
Jan 2011 - Jul 2011 |
Intern Producer/Artist @ National Flight Academy
Jul 2011 - Present |
Intern Artist @ Nuclei 3d
May 2012 - Mar 2013 |
Embedded Tester @ Electronic Arts
Oct 2011 - May 2012 |
3D Graphics Artist @ ESPN Wide World of Sports
Jan 2011 - Jul 2011 |
Intern Producer/Artist @ National Flight Academy
2010 - 2011 | Full Sail University
2008 - 2010 | Full Sail University
2006 - 2008 | ITT Technical Institute-Greenvill, S.C.
2010 - 2011 | Full Sail University
2008 - 2010 | Full Sail University
2006 - 2008 | ITT Technical Institute-Greenvill, S.C.
I'm a character artist/ 3d modeler who is currently interning at Nuclei 3d. I've worked several internships, freelance, and contract position at several leading studios in hopes of landing a permanent position as a character artist. In my free time, I work on my portfolio constantly trying to strengthen my craft.